Bruce Campbell makes everything better
June 1, 2015 - 3:30 pm
If you were playing “Call of Duty” online multiplayer all weekend like I was, then you might have a small interest in downloadable content of new maps and a new cinematic campaign narrative starring Bruce Campbell.
As we all know, Bruce Campbell is the coolest side character in contemporary Hollywood, having starred in the original “Evil Dead” flicks, and co-starring in the surprisingly good/super cheesy TV show, “Burn Notice.” (Which I loved? It’s true.)
Anyway, this DLC (downloadable content) comes with an awful name, “Supremacy,” which sounds a little Nazi-ish for my taste.
In the incredibly violent cinematic “Exo Zombies” campaign (who has the patience to play “CoD” campaign modes when the multiplayer button is *right here*?), there are some good guys, bad guys, something-something, and I don’t care.
But if you care, the actors who have signed away their likenesses and voices for roles in “Exo Zombies” include Campbell, Rose McGowan, John Malkovich, and Bill Paxton.
However, let me just say this about “Call of Duty” online.
A) I don’t like how the multiplayer death matches have been changed from rewarding the first team to get 75 kills to rewarding the first team to reach 100 kills. This drags out lopsided matches a little long.
B) I’ve noticed since playing this game too much, since it was released in the winter, that it doesn’t (expletive) matter what team I’m on, for the most part, because it is very uncommon when a team comes from behind to reclaim the lead and win. I think this is because either the game’s software balancing system is flawed, or, more sinister-y, it’s the human condition to remain in our winning and losing castes once our die is cast. Ergo, individual gamers who are on first-place teams work harder to stay in first place, while individual gamers who are on second-place teams decide to use this losing opportunity to test out new guns or new map-traversing theories, which takes them away, literally and geographically, father away from the better-odds of staying within the ranks of their teammates.
That’s just a theory. But I do have better societal instincts than everybody in the world about games, so I’m probably correct.
Contact Doug Elfman at delfman@reviewjournal.com. He blogs at reviewjournal.com/elfman. Find him on Twitter: @VegasAnonymous