Slice-and-dice ‘Wolverine’ lacks magic
Bob Mondello, the film critic for National Public Radio, put his finger on the problem of comic book villains in his negative review of "X-Men Origins: Wolverine."
"Everybody is indestructible because they all have to make more movies," Mondello said.
That is exactly the trouble with the slice-and-dice "Wolverine" game, too, because you end up beating the tar out of mutants who end up just walking away. Where's the closure?
You play as switchblades-for-fingers Wolverine (Hugh Jackman). He regenerates his health, no matter whether someone has just fired 20 bullets into his skull, or whether he has been set afire by a guy who himself is constantly ablaze.
Oh, you can kind of die. If your health drops severely enough -- let's say you get pinned to a concrete floor by a box of metal spikes -- the game announces you have failed a level and must restart it.
But you can't really, really die. So even if you begin the game on a tougher setting, it's easy-breezy and overly familiar to carry out this game's raison d'etre: walk, kill, walk, kill.
Now and then, you slay enough mortal henchmen morons -- I don't even know who these morons are, but they attack you, thereby inviting their putrid deaths -- and then you watch cinema cut scenes concerning plot.
The plot, heavy on flashbacks and flash-forwards, is as exquisitely mediocre as the dialogue. Essentially, Logan was subjected to a lab experiment that has given him eternal life; now blades pop out of his hands at will; he's known as Wolverine; haters want to kill him even though they can't.
Major villains can't die, either, because then they couldn't exist in future comic books, comic book movies, comic book games, comic book Twitters, etc.
Sure, you can beat up your brother Victor Sabretooth (played by Liev Schreiber, the husband of my "celebrity wife" Naomi Watts). But after much fighting, you go your separate ways. Later, dude.
There are yet more problems. The gameplay is redundant. Illustrations don't look especially artistic or realistic. Camera angles don't always follow the action. And sometimes, the game flakes out, and you find yourself stuck in a room you can't get out of.
"Wolverine" is truly not all that bad nor all that good. It moves like an average sword game featuring no multiplayer mode. Cut. Chop. Blood spews.
There is one cool thing. You can press a button to locate a faraway villain, then press another button to soar dozens of feet through the air and land on him with your sword claws, to cut off, you know, his head. Groovy.
But that's pretty much the only remarkable feature. Yes, it's a supernatural tale, but there's no magic in it. And there's no adrenalin rushes to be had. As Mondello observed:
"The most terrifying thing about the movie, really, is that plural: 'Originsssss.' So many mutants, so much time. Thank God we can leave that for another summer."
Oh, Bob, I hope not. Can't game makers just leave Wolverine and his blade-hands in a kitchen somewhere to mince produce for a few summers?
("X-Men Origins: Wolverine" by Activision retails for $60 for Xbox 360 and PS 3; $50 for Wii; $40 for PSP and PC; $30 for PS 2 and DS -- Plays mediocre, except for a few creative fighting techniques. Looks just good enough. Easy. Rated "M" for blood, gore, intense violence, language. Two stars out of four.)
What do you think? Tell me at delfman@ reviewjournal.com, or post your reviews and rants at reviewjournal.com/elfman. My column appears Sundays, Mondays, Tuesdays and Fridays.
NEW IN STORES
"UFC 2009: Undisputed" offers up most UFC stars as characters, but not without controversy.
UFC head Dana White kicked fighter Jon Fitch out of the UFC, reportedly because Fitch wouldn't sign a contract giving away lifetime financial residuals from video game likenesses. Fitch then signed up certain lifetime financial rights, and now he's back in the UFC. But some other fighters also balked at signing away various financial futures.
Anyway, you play as any of 80 UFC fighters in the Octagon (complete with "ring girls"), throwing moves from Brazilian Ju-Jitsu, Muay thai, judo, wrestling, boxing and other disciplines.
The game could bring life to the UFC fighting series that, in the past, has included fights that finish too fast, and take forever to begin, while the computer loads a match.
Of course, previous "UFC" gaming didn't take suitable advantage of today's faster and prettier Xbox 360 and PS 3 computers. So there's no reason "Undisputed" should be slow.
The Tuesday release retails for $60 for Xbox 360 and PS 3. It's rated "T" for alcohol reference, blood, language, mild suggestive themes and violence.
"Terminator: Salvation" follows the plot of the summer movie, set a decade after Skynet caused Armageddon, wiping most humans off the map.
This is a third-person shooter where you play as John Connor, taking on metal robot villains. They swarm after you. You shoot machine guns at them. Bullets bounce off them. You have to sort of sneak up behind a lot of them to take them out, or blow them up with rocket launchers and such.
The film's Christian Bale did not sign away his likeness or do a voice-over for the game. As IGN.com writer Hilary Goldstein hilariously described the main character:
"This Connor looks like maybe he once saw Christian Bale at the mall and wanted to dress like him and get the same hair cut."
The Tuesday release retails for $60 for Xbox 360 and PS 3. It's rated "T" for violence.
"Punch-Out!!" must have used the time-travel machinery from "Terminator" to go back in history and resurrect this old arcade game from the 1980s, when it was a popular and very fun, first-person boxer.
Essentially, you stand in one spot and bob and weave while Glass Joe and other "Punch-Out!!" characters come at you. You time your face pows and body shots, and swing the Wii wand like a glove.
The Tuesday release retails for $50 for Wii. It's rated "E 10+" for cartoon violence, comic mischief.
"Drama Queens" is a hand-held DS game that plays on the childish love for childlike culture ("OMG!" ... "BFF"), particularly for little girls. The game's publicity pitch sums it all up:
"See if you have what it takes to out-diva your friends at work, in fashion, and with guys. Spin the wheel and move your Drama Queen around the 3D board. Juggle boyfriends, best friends, and promotions around Drama Spaces as you move through four environments, from the shopping mall to the fashion runway. Once you've earned the Drama Queen crown, show three friends that you're the most popular in two multiplayer modes."
Ummm, yeahhh. The game retails for $20 for DS. It's rated "T" for mild suggestive themes.
-- By DOUG ELFMAN





